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Write the Story That Will Change Your Life

2009/11/16 mark Leave a comment

Why write something if it will not change your life?

Too high a standard?  Not a chance.

Care deeply about your characters, the questions that affect them, the relationships, ideals, and treasure they gamble, and your reader will care.  Writing a book takes time, a year or more, sometimes much more.  At the end of that time when you turn around and look back at what you’ve been doing all of that time, you want see your book in a window on Main Street, or your characters brought to life by actors on stage, or your screenplay moving people to laughter and tears in the cinema, right?

…if a story is important to you, it may be important to a lot of other people in the audience. And when you’re done writing the story, no matter what else happens, you’ve changed your life.

John Truby – The ANATOMY OF STORY (2007)

The Last :05 Seconds

2009/06/28 mark Leave a comment

If I can’t write the final beat of a story, brief, or article, or the last five seconds of a commercial or video, I know that the premise is not yet fully realized. Those concluding seconds, or those cascading syllables leading to a final conclusive sustaining note should resonate.  The end should resolve, summarize and underscore the point.  If those qualities are absent or not sufficiently present, then the foundational work – the premise in most instances – is not done; the ad, video, short story, screenplay or novel is not complete. The piece might move, twitch, even walk, but it won’t fly.

Dramatic Structure by Aristotle

2009/06/22 mark Leave a comment

Just reviewing my notes about structure written when I was halfway through my third novel (as yet unpublished). Aristotle… good material.

Classical Unities

1. Single Place

Aristotle called this Unity of Place:  he recommended that no play should cover more than one physical space; and definitely should not get into gimmicks like compressing geography or representing more than one space on the stage.

2. Single Action, Objective, Challenge

Aristotle called this Unity of Action: he recommended that the story (play) have one main action, with few or no subplots.  Can you imagine a primetime hourlong with only one plot?  Samuel Beckett’s play, Waiting for Godot, comes to mind – two men, Vladimir and Estragon, waiting for Godot by a tree along a deserted country road.  A few sitcoms have attempted it (i.e., Mad About You in which Paul and Jamie wait by the bedroom door for the baby to fall asleep).

3. Brief Time (a.k.a. ‘time lock’)

Finally, Aristotle suggested – you guessed it, in his Unity of Time – that no play should cover events representing more than 24 hours of time. Hmmm… so a season of 24 actually represents the Aristotelian ideal, right?  Each episode follows Jack through exactly one hour of his challenging existence.  That’s a time lock.  Yet, at the risk of nitpicking, while he follows one overarching action, he is all over the world trying to achieve it.  My guess is that Aristotle wouldn’t judge 24 too harshly.  The structure works.

Hemingway’s For Whom The Bell Tolls is another example of the essential power of Aristotle’s Classical Unities:

1. Strategically important BRIDGE in war-torn Spain
2. Jordan must DESTROY the bridge
3. He has 3 days in which to achieve his objective… 72 hours

Apply that to just about any story and you see the pattern. There IS method …!  How many times must we rediscover what we know?

Categories: Creative writing, Literary

Conflict: The Secret Ingredient

2009/06/15 mark Leave a comment

Without conflict, what’s the point, really? It’s what helps us decide whether to read on or not. The ancient Greeks understood conflict and created the foundation for all drama and comedy upon this essential ‘x’ factor. Shakespeare, Woolf, and Hemingway put it in every paragraph. House puts it in every line of dialogue. Writing without Conflict is bread without nutrition, texture or flavor.

Effective prose includes conflict: yin and yang… body and soul… Tracy and Hepburn… rock ‘n roll… hip and hop… good and evil… want and need… light and dark… sweet and sour… life and death… freedom and enslavement… sharp and blunt… light and dark…

Categories: Creative writing